GameDev Tutorial: Making Games With a Retro Aesthetic
The nice folks at GameDev Tuts+ asked me to write a tutorial on making retro games, based on my previous tutorial about my RGB shifting CRT effect.
I cover a lot of stuff in the tutorial. Since the GameDev Tuts+ site is technology agnostic, it’s a lot more general and non-technical than my other ActionScript tutorials. I found it was a lot more challenging to write this, compared to just stepping through some code to explain a programming topic, but I think it came out okay.
You can check out the tutorial here:
Going Old School: Making Games With a Retro Aesthetic