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Monthly Archive: September 2006

September 6, 2006

Perfection

A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.

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September 15, 2006

How to Play

Recently, I came across a posting on the FlashKit forums asking for feedback on a game called Regeb. When I attempted to play the game I was confronted by this instruction screen:

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